![]() ![]() It is interesting to note that the Trailer Park Mafia are not named in the game itself nor the game's manual.The Trailer Park Mafia is the smallest gang in GTA VCS in terms of membership.Like all gangs in GTA VCS (and in the entire GTA series), if the player steals their car, they will turn hostile to the player.The gang's preferred vehicle is the Admiral, though they are seen driving Bobcats in some missions instead.Louise Cassidy-Williams - Marty's Wife ( deceased)Īrtwork of Hank, one of the Trailer Park Mafia members.Robbing the Cradle (Two are seen as thugs).Mission Appearances Grand Theft Auto: Vice City Stories The Trailer Park Mafia had apparently completely disbanded by this time after losing their leader and all of their businesses and influence in Vice City. Shortly after, Marty's cousin attempted to avenge his death only to be killed by Victor.īetween 19, the trailer park was demolished and a large vacant lot took its place. Victor and his brother Lance then acquired the gang's businesses. Their leader, Marty Jay Williams, was murdered by Victor Vance in order to prevent Marty from kidnapping his own wife, Louise. They specialized in extortion, but were also known for loan sharking, prostitution, and dealing drugs.Įvents of Grand Theft Auto: Vice City Stories Their influence spanned to Vice City's poorer communities, bringing further suffering to this bracket of the city's population. The gang members were depicted as stereotypical rednecks Most of them sported long hair and/or beards, and wore sleeveless t-shirts embroidered with the Confederate flag or tank tops, blue jeans, and work boots. 3.1 Grand Theft Auto: Vice City Stories.2.2 Events of Grand Theft Auto: Vice City Stories.You can watch the first episode here, while the second is available through the video embed above.Īdditionally, a new Mafia III trailer was released today that talks about how Clay's underbosses work with him to help get revenge on Sal Marcano. Mafia III is set in 1968 and you play as Lincoln Clay, a mixed-race Vietnam veteran the game's story will tackle racism and that war.įor more on Mafia III, be sure to check out GameSpot's "Reviving Mafia" series. New Orleans was perfect because it "checked off all those boxes," Blackman said. "A city that had a lot of history to it, but also felt very different from Empire Bay." "We knew we needed a city that could be treated as a main character we wanted a city that was iconic," he said. Speaking to GameSpot, Blackman added that the team ultimately went with a New Orleans-inspired location as Mafia III's setting (it's called New Bordeaux in the game) because it matched up nicely with what the studio hoped to achieve. "Any of our early ideas would have likely yielded a solid hard-boiled crime drama with compelling gameplay, but we didn't feel that any of the combinations were quite right," Blackman said. Ideas for a main character included a "fixer" (someone who could handle any mafia problem), a crooked police officer and a low-level mobster who got in way over his head. Another idea would have told a story across the entirety of the '60s. Additionally, the team considered having the game start in 1952, not long after the events of Mafia II. Hangar 13 also thought about "a number of smaller locales rather than a single, more expansive city," Blackman said. Developer Hangar 13 has revealed some of the ideas it kicked around for the next game in the Mafia series before deciding to go with what would become Mafia III.Ĭreative director Haden Blackman told the PlayStation Blog that Hangar 13 considered returning to Mafia II's Empire Bay, a fictional city inspired by Chicago and New York.
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